#define FilterLength 99 float x[FilterLength]; float h[FilterLength] = {-0.000507, -0.001028, -0.000374, -0.000560, -0.000022, 0.000380, 0.000958, 0.001342, 0.001490, 0.001229, 0.000562, -0.000437, -0.001554, -0.002505, -0.002981, -0.002746, -0.001709, 0.000011, 0.002085, 0.004015, 0.005249, 0.005317, 0.003977, 0.001322, -0.002181, -0.005756, -0.008464, -0.009429, -0.008076, -0.004340, 0.001232, 0.007516, 0.012999, 0.016094, 0.015532, 0.010732, 0.002069, -0.009038, -0.020270, -0.028772, -0.031672, -0.026689, -0.012664, 0.010072, 0.039591, 0.072579, 0.104822, 0.131892, 0.149909, 0.156228, 0.149909, 0.131892, 0.104822, 0.072579, 0.039591, 0.010072, -0.012664, -0.026689, -0.031672, -0.028772, -0.020270, -0.009038, 0.002069, 0.010732, 0.015532, 0.016094, 0.012999, 0.007516, 0.001232, -0.004340, -0.008076, -0.009429, -0.008464, -0.005756, -0.002181, 0.001322, 0.003977, 0.005317, 0.005249, 0.004015, 0.002085, 0.000011, -0.001709, -0.002746, -0.002981, -0.002505, -0.001554, -0.000437, 0.000562, 0.001229, 0.001490, 0.001342, 0.000958, 0.000380, -0.000022, -0.000560, -0.000374, -0.001028, -0.000507};